Starport
Produces: Allows starships to land on your planet, without the need to land on streets, and cause disruption, and nearly eliminates the chance of your starship being stolen.
Requires: 1 Starport manager
Market Facility
Produces: Allows you to trade, with other planets
Requires: Nothing
Hull: 250
Droid Factory
Produces: Allows you to produce Droids
Requires: Nothing
Hull: 1,000
Starfighter Shipyard
Produces: Allows you to produce Starfighters
Requires: 3 Technician NPCs, 5 Mechanic NPCs
Hull: 250
Transport Shipyard
Produces: Allows you to build Transports
Requires: 5 Technician NPCs, and 10 Mechanic NPCs
Hull: 500
Light Vehicle Factory
Produces: Allows you to build light Vehicles
Requires: 3 Technicians, and 5 Mechanics
Hull: 250
Medium Vehicle Factory
Produces: Allows you to build medium Vehicles
Requires: 5 Technicians, and 10 Mechanics
Hull: 500
Heavy Vehicle Factory
Produces: Allows you to build Heavy Vehicles
Requires: 10 Technicians, and 25 Mechanics
Hull: 1,000
Air Defense Tower Mark II
Attack: 250 Hull, 250 Shields
Hull: 1,000
Air Defense Tower Mark V x2 ( 4 Days )
Attack: 2,500 Hull, 2,500 Shield
Hull: 10,000
NPCs- Spoiler:
Builder Droid
Can build, the alternative to builders, and halves the building time ( Due to not needing a break, days off etc. )
HP: 250
Droid Starport Manager
Can run a starport, the alternative to the Starport NPC
HP: 100